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Campaign: River the Fugitive of Stormguard

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Character: River, fugitive of Stormguard
Game: Fall of Magic
Episodes: 1
Theme Song: Eivør - Trøllabundin
Keywords: Cautious, fierce, cunning

Recently I started ANOTHER Fall of Magic game, and in this one, it's a one on one game. I've done this before, but this will be the first time I finish it. I love one on one games because you really get to explore each little area a lot more with your characters. I initially was going to make another Ellamura, but in the end, ended up with the name River once more. I don't know why. I like the name River because of the connotation to flowing and change and movement. When you have a Fall of Magic character, you have something in your hands that's about to dramatically change.

I wondered what a fugitive from Stormguard would be like. I knew Stormguard had a Stormqueen. And I will say, one of the neat things about playing the game over again is that you know there are certain prompts and that let's you have a character from a place …

One Shot: Maddi

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Character: Madison aka Maddi
Game: The Forgotten
Episodes: 1
Theme Song: The Classics by Owl and Mouse
Keywords: Optimistic, emotional, hopeful

When I was at the cottage, we decided to use the freezing cold bunkie (One little one-room cottage that had a bunk bed in it and that's it) to play the Forgotten, a game about living in a war torn city. It was freezing. It was so cold. We all had blankets. And one light. Did I mention it was cold?

We pulled our characters and our relationships randomly. I was playing an art student who was in love with a lawyer (who was partner at his firm, dude wasn't young) and the daughter of a smuggler. She worked at a local art store to pay her way through art school and was mostly into sculpture. Maddi wanted to work with her hands, and to make beautiful things for the world.

That was, until the war broke out. It had been two years of living with her mom, her cousin, her potential brother in law, and her boyfriend. Two. Years. She had been nineteen wh…

Campaign: Ellamura the Scholar of Istallia

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Character: Ellamura, Scholar of Istallia
Game: Fall of Magic
Episodes: 1
Theme Song: Blood I Bled by The Staves
Keywords: Impatient, Skilled, Antisocial

Magic is dying. There are so many magical creatures in the world, and they too, are dying. They draw their last breaths and no one bears witness. They seek refuge in the few small magical places left in the world. They hide. They need protection and safety.

Ellamura is a scholar from the prestigious school in Istallia. She has no magic of her own, but is a kind of zoologist of magical creatures. Despite appearing as a proper scholar, she's the first to get her hands dirty, to know how to camp, and to seek out magic nearby. She travels with a swineherd, a giant, and a fox. None of them are especially talented or useful.

Of all of them, Ella seems to be the only one who understands what it means that magic will die. The others, lost in their own daydreams of life and death, scare her. She knows magic will die and there is nothing they c…

One Shot: Gwyneira

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Character: Gwyneira, Regent of the Stormsworn
Game: Before the Storm
Episodes: 1
Theme Song: Black Sea by Natasha Blume
Keywords: Charismatic, Coquette, Unyielding

A long time ago, some vain prophet declared that the Stormsworn would come across the land to conquer Iriya and Andar. So determined were the Iriyans that fate and destiny be true that they saw a conqueror in a potential friend, and war broke out. The Stormsworn, with their preternatural grace and ephemeral, cloud-like bodies, conquered Andar without a struggle. Then they came for Iriya. As it had been predicted, so it would be.

The ardent love of Destiny, and it's religious and cultural importance, was the focus of our game of Before the Storm. We had fate weavers, people who spun to tell the story of fate, and who could manipulate fate (secretly) with their weaving. All of the characters in our game were from Ardan or Iriya. Except my character. My character was a captured royal from the Stormsworn. She was beautiful, dan…

Campaign: Mother Asha

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Character: Mother Asha
Game: Apocalypse World 2nd Ed
Episodes: 2
Theme Song: Forty One Ways by Azam Ali
Keywords: Protective, Peaceful, Clever

"My treasures do not chink or glitter. They gleam in the sun and neigh in the night."

"Truth may walk through the world unarmed."

So we began a new AW campaign, using the new version, and we choose a desert setting. We were in a toss up between unending snow and ice, and the unending sands and dust of the desert. I was fine with either, but as soon as I heard we were doing desert, I imagined a nomadic people who wandered from location to location, and were farmers or herders. I wanted a people who weren't guns and motorcycles. I wanted a simple people who were deadly and fierce, if you dared cross them.

I created Mother Asha, a hardholder. Her hold? The Tent:
"The Tent arrives without warning. No announcements precede it. It is simply there, when yesterday it was not. The Tent expands the horizon with colourful tents, th…

One Shot: Nikola Banas

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Character: Nikola Banas
Game: Les Petites Choses Oubliees
Episodes: 1
Theme Song: All The Things Lost by MS MR
Keywords: Hard Working, Resilient, Sincere

Continuing the field trip through sad RPG land, Rach and I also played a game about a young couple who fell in love, broke up, and then got their memories of each other removed, a la The Eternal Sunshine of the Spotless Mind. This young couple we knew were two women, who had an economic difference, and had met at St Lawrence Market in Toronto as my character worked at her family's butcher stand despite going to school for business.

Nikki was a first generation Polish Canadian who came to Canada when she was seven. Her father came first, and she followed, and went to school for business in Toronto because her parents expected her to do big things. She had several siblings but was the eldest, by a number of years, and she called her grandmother in Poland every week. I wanted to make a character who was entrenched in family history but …

One Shot: Lavender

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Character: Lavender
Game: Lost in the Rain
Episodes: 1
Theme Song: Dolphin by Poe
Keywords: Quiet, delinquent, forgotten

Recently I decided to facilitate a game of Lost in the Rain, which is a game about lost children getting eaten by monsters in the rain. And not just any type of monster, but the kind that calls your name, pretends to be loving adults, or manifests in your fellow children by hunger or meanness or fear. They're monsters designed to find and kill and eat children.

The doesn't have one GM, but rather, it has one active player while everyone else is GMing. So everyone makes a character. I made Lavender, a poor girl whose family was a lot of people, from her parents to her many siblings to aunts and uncles and cousins... and they all lived in the same house. It was easy for her to disappear because there were just so many people no one noticed when one of them went missing.

Her fear? Wolves. I chose this because it was my fear when I was little. Too many werewolf movi…